Spugg Galdon wrote:Rise,
My problem with your proposal is that it seems very limited. You've picked only two roles when there is clearly room for more.
Diversity is the spice of life after all and I'm sure it wouldn't be that much of an effort to turn a few of the haulers into slightly different models to fill the gaps. I would even be happy to wait until the art assets are in place before this ship balance pass happens.
My proposal would be that each race has 5 industrials. These would be:
1) Fast with small hold and little tank
2) fast with very small hold little tank and some kind of smuggler bonus
3) Heavy tank with moderate cargo hold but slow
4) Massive cargo hold with light tank and slow
5) specialist with moderate tank and slow
I would see it looking like this:
Amarr:
Sigil: 5% bonus to agility, +1AU's/ second max warp velocity per level (small cargo limited tank)
Sigil MkII: 5% bonus to agility, 10% reduction in chance to be caught with contraband per level (very small cargo limited tank)
Bestower: 4% armour resists 5% cargo hold (moderate cargo poor agility)
Bestower MkII: 10% cargo hold (double bonus) [Massive cargo light tank]
A New Ship: 4% armour resists, 5% Ore/Ice/Gas hold (can fit Mining Foreman Links)
Caldari:
Badger: 5% bonus to agility, +1AU's/ second max warp velocity per level (small cargo limited tank)
Badger MkII: 5% bonus to agility, 10% reduction in chance to be caught with contraband per level (very small cargo limited tank)
Badger MkIII: 4% shield resists 5% cargo hold (moderate cargo poor agility)
Badger MkIV: 10% cargo hold (double bonus) [Massive cargo light tank]
Badger MkV: 4% shield resists, 5% Ore/Ice/Gas hold (can fit Mining Foreman Links)
Gallente:
Iteron MkI: 5% bonus to agility, +1AU's/ second max warp velocity per level (small cargo limited tank)
Iteron MkII: 5% bonus to agility, 10% reduction in chance to be caught with contraband per level (very small cargo limited tank)
Iteron MkIII: 10% Structure HP, 5% cargo hold (moderate cargo poor agility)
Iteron MkIV: 7.5% armour repair amount, 5% Ore/Ice/Gas hold (can fit Mining Foreman Links)
Iteron MkV: 10% cargo hold (double bonus) [Massive cargo light tank]
Minmatar:
Wreathe: 5% bonus to agility, +1AU's/ second max warp velocity per level (small cargo limited tank)
Wreathe MkII: 5% bonus to agility, 10% reduction in chance to be caught with contraband per level (very small cargo limited tank)
Hoarder: 10% reduction in signature radius, 5% cargo hold (moderate cargo poor agility)
Hoarder MkII: 7.5% Shield Boost amount, 5% Ore/Ice/Gas hold (can fit Mining Foreman Links)
Mammoth: 10% cargo hold (double bonus) [Massive cargo light tank]
That is my industry ship dream above. Balance slots and fitting your own way but that's what I'd love to see.